How to Start Playing Yugioh Again 2017
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How many people on here used to play Yugioh?
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Source: https://www.mtgsalvation.com/forums/magic-fundamentals/magic-general/331159-how-many-people-on-here-used-to-play-yugioh
#1 Jan 6, 2013
I played yugi for years back in late primary to early on high school, then information technology just kinda died. Friends and I got back into information technology for about a year in late high school until we discovered MTG, and so we've been with that since an no one's ever looked back. Always.
I'm but curious to know if anyone else has washed this? Did anyone else used to play Yugioh before getting into Magic, or was it usually one or the other for most people? And if they changed from ane to the other, why?
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#2 Jan vi, 2013
I used to play with my daughter back in the early on days when Dark Magician was the "big" card forth with Blue Eyes. I ultimately had to stop playing it because I couldn't read the print on the cards.
The game was okay but IMO, not as good as Magic.
That is not a knock on Yugi players. I just don't think it'southward as rich a game.
Once again, merely my opinion.
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#iii Jan half dozen, 2013
A bunch of my friends started with magic and then transitioned to yugioh for several years. Now, we're back into magic and it seems to be much more interesting than yugioh.
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#4 Jan vi, 2013
Never. I played Magic before anyone even heard of Yugioh
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-Jaralthazar-
#7 Jan 6, 2013
I played a game of it, once. Had played enough of magic by this bespeak. A friend asked if i wanted to play, lent me a deck and I was just non impressed. The cards just seemed to be random and off the walls, on top of everything feeling similar they only tacked some zeros on to be edgy.
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#eight January 6, 2013
I played a lot of Yu-Gi-Oh!. Hell, I was webmaster and forum ambassador for Edo's Yu-Gi-Oh! Folio, the place to go for translations of the Japanese cards for years. (I am not Edward "Edo" Hrzic II, I merely managed his website.) There was another large name for carte du jour translations whose proper noun escapes me at the moment, and he would more often than not leave his translations first, simply Edo was more authentic.
I only played with Japanese cards*, which sucked for official tournaments, because at the time UpperDeck would only allow English cards, even if every menu in my deck had already been printed in English. I still had fun playing casually, though, occasionally busting out a menu my friends had never seen before considering it had however to see print in the The states, or making my friends jealous that I had a common Japanese card that was ultra-super-mega rare in English.
I always loved trying to brand total jank card combos work, like the Polite Intruding Trio (Ojama) and their support cards, or the "A-Team": This Guy, That Guy, That Other Guy, and Which Guy. Sometimes my brews actually worked (somehow I actually won a few games with my A-Squad deck... I nonetheless don't know how, those cards are terribad).
I got out, somewhat ironically, but earlier Konami Japan and UpperDeck synchronized their release schedules and UD started allowing Japanese cards at tournaments.
* The exception was Emissary of Harmony (en: Waboku), because the Japanese version got similar... a unmarried printing, while the English language version got one-half a dozen. (And the English version had about that many unlike printed wordings, because the English players for some reason couldn't understand the concept of "gainsay damage" which made Waboku office identically to Fog.)
EDIT: At that place are a few things that notwithstanding issues me near my days playing Yu-Gi-Oh!. Namely, UD'due south translation for 不死王リッチー, and for the Archfiend cards.
不死王リッチー was outset translated by Edo as "Nosferatu Lich", and that'due south the Japanese translation the YGO wiki even so goes by today. UpperDeck's selection? "Fushioh Richie". What the hell is Fushioh Richie? I mean, the kana higher up the kanji on the original card spells out "Nosuferatu Ricchī". I tin can kinda run across a dumb translator non getting the connexion between "Zombie", "Lich" and "Japanese pronunciation of the letter L"... but where the hell does Fushioh come from?
The Archfiends were a botch task from the showtime. The Japanese set Threat of the Demon Globe introduced a number of cards with the text "A Monster with [Demon] in its proper name" or "A card with [Demon] in its proper name." The problem is that at that place are three versions of [Demon] on the Japanese cards: "akuma" in kanji, "akuma" in hiragana, and "demon" in katakana. The [Demon] diction referred specifically to the third version, and nothing else -- very easy to figure out on the Japanese cards. However, have the English language card Summoned Skull -- the Japanese named was Demon Summon, Demon written in katakana. And they couldn't simply use "Skull" instead of "Demon" on the new cards, because other cards had "Skull" without "Demon" on the Japanese carte (Law Guardian became Skull Guardian, Skull Bishop became Skull Knight) and some cards didn't get the skull treatment (Talwar Demon became Beast of Talwar). The English cards ended upwards going with "Archfiend" going forward, but all the cards had to add together exceptions in the rules text.
A similar problem happened to the Amazonness (en: Amazon) cards in Champion of Black Sorcerer, since "Friendslayer Knightess" was changed to "The Unfriendly Amazon."
Final edited by Lithl: Jan 6, 2013
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#9 Jan 6, 2013
I played Yugioh Online for years before it was shut down and information technology was honestly more fun than magic. I miss information technology only enjoy Magic none the less.
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#10 January half dozen, 2013
Lithl, you've explained exactly my problem with Yugioh!
When I was younger it was awesome, because I watched the evidence every morning, and it was just so engrossing and cool, and when I institute out there were actual cards I was in heaven.
But the older I got the more I realised how weak the game actually was. Cards were printed and released and then had to be redone because the initial versions were as well strong (Waboku like you lot said, and dissimilar editions of Witch of the Blackness Forest and Sangan). So cards started explaining more and more than things on the cards; rather than simply going into the rules and explaining what things meant, they had to spell out exactly how to counter a spell and what to do if a monster died. Information technology felt so structurally weak, like they rushed into it without preparing annihilation.
Magic has made some mistakes in the past with stuff like Bayou, but they stopped continuing when they realised what it could practise.
Oh, and let's not forget the 1000'southward of unlike versions of Carmine Eyes Blackness Dragon.
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#11 Jan 6, 2013
I inherited 2 Structure Decks and some miscellaneous cards, but never really sabbatum down and learned Yugioh.
The closest I ever came was several years ago, during a shop tournament to win a Grim Tutor, my opponent and I were tired of being given byes and so the organizer'due south friends could go 2-0 each circular, and nosotros somewhen started screaming virtually 'activating' our land cards and switching creatures to attack mode. After the third cry of "I promise to do my best, and someday, I hope to get even stronger than you!", we were disqualified from the non-sanctioned Thursday afternoon tournament, and banned from the store. Less than a year later the store closed downwardly, and I tin merely presume it was due to their treatment of two otherwise innocent gentlemen endeavoring to inject some fun into a tournament they had no hope of winning.
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#12 January 6, 2013
I played Yugioh from 6th to tenth grade, so about 4 years afterward I found Magic while going to college, it was awesome and I accept been playing since Shards of Alara. I always buy the Yugioh video games because, I still like the game but don't want to buy the cards.
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Currently playing
Dega midrange i-0
#13 Jan 6, 2013
Collected and played Magic equally a child, stopped collecting around Legions, started playing Yugioh afterward a buddy got me into the game after he started playing around the showtime couple years of that TCG, stopped playing when I realized how much it was to get competitive. Started collecting Magic over again a few months later (Planar Chaos had just dropped), started playing competitively the Black Friday after Shards of Alara was released.
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#14 Jan 6, 2013
It was a hoot from lob to psv dropped out after that, wasn't hard to see the writing on the wall in terms of where things were going with rarities, reprints, swingy creatures and God cards. Just wasn't going to exist a game I was interested in and for the tape I was right.
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My Alters - Commission status: open.
Currently looking to buy miscut Homelands, (my wife thinks I'm crazy too).
Semper Gumby (Always Flexible)
#15 Jan 6, 2013
Starting dorsum in 6th course and through Junior High. Started with Legend of Bluish Optics, then was there right from the start. Stopped playing as I got into Loftier School, just kinda lost interest. Few years dorsum 1 of my friends I used to play with and I got back into Yugioh and I eventually started playing competitively at the local level. But after several God awful updates to the banned/restricted listing, seeing what Konami was doing with the game, and various other things I got out of it and back into Magic, which I played a chip back in Jr. High every bit well. Now I see Yugioh as the bad, skill-less game it really is. No skill in deck building, especially with build themselves archetype decks, and playing just about whatever deck in that game is autopilot crap your mitt and extra deck on the field turn 1 bs.
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#16 January six, 2013
To my knowledge, while I was playing, no English printing of a card was inverse due to actual ability-level errata, only for clarity. From the very showtime Emissary of Harmony functioned like Fog. The outset printing of Waboku, however, had text that led those uneducated near the game rules to believe it functioned like Druid's Deliverance (sans Populate) instead. The printings were similar this:
"Whatever damage inflicted by an opponent's monster is decreased to 0 during the turn this card is activated."
"Make all Battle Damage inflicted by monsters on your opponent'south side of the field 0 during this plough."
"You have no Battle Damage this plow. Your monsters cannot be destroyed as a result of battle this plough."
The actual functionality of the menu has never inverse. The carte du jour has ever been Fog.
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#17 Jan vi, 2013
I started playing around 2002-2003, and once I graduated High Schoolhouse in 2008, I summarily stopped playing, it wasn't because I had no where to play (Well, not entirely true, but the only way I could play was to inquire off piece of work for saturdays...and I already wanted Friday nights off for FNM, so...). I stopped playing because I got tired of putting all the money into getting coin cards just to find out less than vi months afterward, it'd exist reprinted as a mutual in a structure deck... Right before I sold all my cards, Upper Deck lost a lawsuit to Konami because they were making imitation ultimate rare cards and distributing them (I call up, never got the whole story, I read the lawsuit, nevertheless didn't brand sense) but Konami got the rights to produce the game and run tournaments in the US because of it. So their entire set up release structure came into line with that of the japanese market.
It however makes me cringe when i expect up carte du jour values of the stuff I sold to find out what I could have made if i had waited a bit longer... I could've made enough cash to get a playset of every ABU Dual land... Still makes me cry...
But, I couldn't take the sloppily translated cards and the censored artwork, the original cardname and artwork respectively for a card named Monster Reborn in english language, (which had a weird celestine thing on information technology, ugly as heck) the original proper name for it in Japanese was "Life" and the artwork was a golden Ankh with a white background... If the game was based on a japanese story about an Egyptian Pharoah...what the heck was wrong with an Ankh?!
And then the horribly censored TV show ticked me off even more... I figured i'd give my attention and money to the superior game in Magic: The Gathering. Which, in my stance, is far more entertaining than having to have a magnifying lense to read the cards...
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#18 Jan vi, 2013
I started with Pokemon, and then also started collecting Yu-Gi-Oh and DBZ cards for a while while still collecting Pokemon earlier I started MtG, although I was more into Pokemon than the other 2.
Then I traded most of my other cards for MtG stuff
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#xix January six, 2013
I tried learning to play one time. Except me and my buddy had basically intro decks and our other buddy (who was teaching us to play) had similar this super nuts burn down/aggro deck and nosotros were turned off by it.
I didn't like the crazy numbers and that you needed a calculator to play the game sometimes.
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#xx Jan 6, 2013
I've played Magic since before Yugioh. I was like, 12 at FNM and people were making fun of yugioh.
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#21 Jan 6, 2013
It's really not that hard, it taught me how to practise math in my caput.
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Currently playing
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#22 January 6, 2013
Yeah, idk, I was at a YGO tourney and i started to trade with someone, (this was back when I had everything in 1 folder, MTG and YGO, MTG on the front..) he opened my folder and he was similar "EWW Magic cards! YUCK!" I almost knocked him upside the head, this was also on the brink of me getting out of YGO too, so it kinda clinched information technology for me...lol
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#23 Jan 6, 2013
I as well played YuGiOh before getting into Magic, non to mention the Pokemon bill of fare game. I don't play those other games anymore but I kept all my old cards for nostalgia
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#24 Jan 6, 2013
I didn't say it was hard. I only said I didn't like it.
I started playing Star Wars CCG in 97 before I started playing Magic. I didn't try Yu Gi Oh until 2006 or something.
I too tried the WoW bill of fare game simply I'd just as before long just play Magic than have "every bill of fare be a land".
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#25 Jan vi, 2013
I got out of yugioh when it began to turn into 'crap your hand on the table.' Maybe it'due south just nostalgia, but I liked the goat command era more than I similar magic now. The greater penalisation for under or overextending and the fact that both players depict half their decks made information technology less luck-based, IMO, and the better player won more ofttimes.
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#26 January 6, 2013
I played YuGiOh from it's initial release Fable of the Bluish Eyes White Dragon, till Soul of the Duelist (but I actually was determined to quit later Invasion of Anarchy). I was a level two estimate for that game, and now I'm a level 2 estimate for Magic.
The differences between YuGiOh and Magic are very big, from a visitor stand up point. WotC has always offered great things to players as incentives and rewards for playing the game. Konami (Upper Deck) instead rewarded players by selling them stuff. The deviation was " thanks for buying our game " vs " thanks by ownership our game ".
The approximate program was a joke with YuGiOh, merely I hear it's since gotten much improve. It reminds me of the precursor to something meliorate. The carte du jour text was originally written for immature japanese children and directly translated, without taking into consideration that it might not make sense in the long run.
The only thing YuGiOh had for a long time was that information technology'south cards retained their value. Now you tin expect any over priced card to be worth a fraction of it's original toll in a year due to reprints. This feels like information technology'south actually caused the carte du jour prices to increase, in guild for card shops to make as large of a cadet off their rares earlier they crash in toll.
I remember I'll finish reviewing the game hither, before I reach a discussion about it's actor base of operations.
EDIT: How odd that my 666
th mail be nearly a discussion of YuGiOh on a Magic Forum.
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#27 Jan 6, 2013
I started playing by getting into the DBZ card game, then the Mage Knight minatures, and so Yu-Gi-Oh for the first one-half dozen sets or so, then I discovered Magic and take non looked dorsum since. I even traded several of my high value Yu-Gi-Oh stuff for Magic cards to give myself a jump kickoff.
I still take a DS with a Yu-Gi-Oh game on it that I pull out from time to time merely I'm done with the paper game.
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